| Tuesday, July 29 |
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Portfolios
on the Web: Science-Art.com with Britt
Griswold
8:30-9:20 a.m.; General |
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This lecture presentation will familiarize the audience
with web site portfolios and image presentation on the web.
Illustrators can minimize the hassle and maximize the exposure
of their artwork on the Internet. Learn about the advantages
to displaying art in a website. Britt will explain how to
create a web presence for your business, select and prepare
image files, and utilize the features of Science-art.com
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Legal Issues
for the Artist Everything You Want to Know About Copyrights
with Scott S. Havlick
8:30-9:50 a.m.; General |
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Scott will lead an interactive workshop aimed at equipping
participants with a working understanding of the basic principles
of copyright law. He will address the who, what, when, where
and whys of copyright. With that foundational understanding,
Scott will then highlight some of the pitfalls that most
often catch the unsuspecting illustrator and suggest practical
steps artists can take to maximize the return on their creative
efforts. Questions from participants will be welcomed. <shavlick@iph2.com>
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Emily
Dickinsons Views on Art with John
Cody
9:30-10:20 a.m.; General
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The goal of this lecture with slides is to generate insight
into the processes of art and creativity.
Emily Dickinson was creative on many fronts, and a number
of her wonderful poems are about art. As an expert on this
timeless poet, John will discuss her life in the context
of the settings of her writings about art. He will also
recite her poetry and provide insights that we can apply
to our own creative processes.
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Refining
the Image: Developing Dynamic Composition and Adding Visual
Flare with Frank Ippolito
and Gene Wright
9:30-11:20 a.m.; General
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For the scientific illustrator who wishes to move beyond
spot illustration and specimen rendering toward effective
and dramatic full page compositions. We will discuss important
aspects of picture-making that enable the artist to master
their universe.
Frank will cover the visual organization of multiple subjectswith
and without a background. While classical approaches will
be noted, emphasis will be placed on accessible, non-technical
techniques that allow the artist to quickly organize and
design a dynamic composition.
Gene, using illustrations created by professional artists
and students, will show the audience how to observe and
demonstrate in their own workthrough the use of research,
sketching, focus, detail and colorqualities found
in successful illustrations. Finally, examples will be broken
down into a sequence of events that explores the metamorphosis
from simple illustration to eye-popping success.
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How
Do We See? One Artists View with Bente
Starke King
10:30-11:20 a.m.; General
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This lecture with slides is meant to enhance awareness
of perception and observation. As Sherlock Holmes said to
Dr. Watson, My dear Watson; you are looking but you
do not observe.
My talk will be about perception, and how artists in the
past have expressed what they saw and how they manipulated
light. The effect of our rushed lives and ready-made images
on artists today will be explored.
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Illustrating
an Alvin Dive in the North Atlantic with MJ
Brush
10:30-11:20 a.m.; General
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This slide show and short video will highlight the unique
experience of gathering information for a deep water
painting assignment.
In September 2001 M.J. was hired by the National Underwater
Research Program to paint an underwater landscape
of Oceanographer Canyon, including the deep water corals.
She spent a week aboard the RV Atlantis (274'), the mother
ship for the Alvin deep sea submersible.
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Rendering
with Corel Painter with Karen
Carr
2:00-2:50 p.m.; General, with
emphasis on intermediate and advanced applications
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Making Dino-sized Murals with Corel Painter: Creating the
Sam Noble Ancient Life Murals
Learn how science, art and digital technology came together
to create more than 6000 square feet of murals in the Ancient
Life Series at the Sam Noble Museum. Artist Karen Carr discusses
how digital technology made these giant murals a collaborative
effort involving scientists from OU and around the world.
Includes a hands-on look at the techniques Karen uses, including
custom palettes, brushes, papers and textures. Q&A welcome.
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Illustrating
Insects - an Australian Perspective - in Colour with
Geoff Thompson
2:00-2:50 p.m.; General |
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Geoff will first talk about his experiences illustrating
and collecting insects in Queensland, Australia, including
some images of out-of-the-way, pristine rainforest and bush.
He will then outline a short history of insect
illustration using slides from the Queensland Museums
marvellous library and other examples. Only a few examples
could be illustrated in Geoffs November 2000 article
in the GNSI Newsletter so this talk affords an opportunity
to see more and in colour. Emphasis will be placed on
the various techniques used to produce these illustrations.
Finally Geoff will talk a little about his own printmaking
activities.
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The
Soul of Sketchbooks with Gretchen Halpert
2:00-3:20 p.m.; Level: General |
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A slide show first presented at the 2002 GNSI Annual Conference
in Kansas by Kris Kirkeby, it provides images from various
illustrators sketchbooks along with their musingsabout
the process of producing the sketches, and how they view
their own work. Natural science illustrators can write as
beautifully as they visualize!
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The
Illustrators Illustrator: Adobe, That Is with
Larry Lavendel
3:00-3:50 p.m.; Beginner, General
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A lecture/demonstration that will introduce and provide
an overview of Adobe Illustrator functionality.
A review of basic draw illustration techniques including
the use of the bezier pen tool, object layering, gradients,
blends and gradient meshes. Basic object and envelope transformations.
How Illustrator integrates bitmapped illustrations and the
use of text and draw elements in conjunction with themparticularly
as callouts and annotations. The use of filters and effects.
The concept of appearance, styles, symbols, and brushes.
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Effective
Promotion for the Illustrator with Alan
Male
3:00-3:50 p.m.; General |
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This lecture with slides will present effective promotional
practices for illustrators. An examination of certain key
issues related to the professional practice of undertaking
free-lance/commissioned illustration.
The Portfolio: presentation of, need for, other forms
of promotion, etc.
Fees and payment: what determines the value/worth
of a commission, what to charge, etc.
The Illustrators Rep (Agent): the advantages-the
disadvantages, their function, why have one-why not, who
and where are they- best ones and not so best ones,
etc.
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The
Dichotomous Key as a Teaching Tool in Scientific Illustration with Scott
Rawlins
3:00-3:50 p.m.; General |
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The creation of dichotomous
keys and the use of existing keys can help students of
scientific illustration enhance their observation skills
and increase their understanding of plant and animal morphology.
This presentation will not only include an overview of
the mechanics of creating dichotomous keys, but also directions
for constructing keys to ecologically sensitive taxa.
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Underwater
Reference Photography for Illustrators with Cindy
Shaw
4:00-4:50 p.m.; General
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A slide show. The wildlife illustrator often spends extended
periods of time in the field observing, sketching and photographing
subjects in their own environments, but the underwater environment
presents some unique challenges. Cindy will address these
challenges, along with her techniques and approaches to
underwater field photography and how she uses her images
in her work. She will also share some of her current projects
resulting from her time spent at the University of Belize
Marine Field Station during May-June 2002.
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Making
it Beep, Whizz, and Whurr: A Quick Introduction to Flash Basics
of Interactivity and Animation with Cassio
Lynm
4:00-4:50 p.m.; Beginner
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A lecture/slide show providing a quick overview of Macromedias
Flash softwarethe current standard for creating dynamic,
low-bandwidth interactive media. Flash is a growing asset
to both the traditional and the digital artist in its utility
to create educational and presentational materials. This
presentation includes a look at features of the interface,
building simple buttons, creating shapes, animation, tweening,
timeline movements, basic syntax, and use of sound. Examples
of completed individual flash modules will be presented
for purposes of inspiration and to get those mental
wheels turning.
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| Wednesday, July 30 |
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Principles
of 3D with Britt Griswold
and John Megahan
8:30-10:20 a.m.; Level: General |
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The basics of creating 3D images for inclusion in your
artwork are very similar from package to package. John and
Britt will demonstrate the basic creation process for making
3D pictures, using Strata3D and Lightwave. Strata is 3D
for the rest of us; designers and illustrators can quickly
pick up the tools and make images. Lightwave is a powerful
package used in animation with many advanced features. Animations
will be served!
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The Guild
Handbook of Scientific Illustration, 2nd edition with
Elaine Hodges
9:30-10:20 a.m.; General |
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This lecture with slides will introduce you to the new
Guild Handbook of Scientific Illustration, and describe
the development and editing processemphasizing how
the book reflects changes in scientific illustration and
in the publishing industry.
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Illustrating
Books for Children with Alan
Male
9:30-10:20 a.m.; General |
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This lecture with slides will provide an in-depth overview
of the illustrators role in the production of non-fiction
books (particularly natural history & reference) for
young audiences. Emphasis on process and method incorporating
notions of authorship, commissioning and payment, client
/ audience considerations, concept and design, narrative
and sequence, content and subject matter, visualization
and artwork production. Features examples and case studies
from own extensive experience.
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A Move
Towards Time-Based Illustration with Frank
Ippolito
10:30-11:45 a.m.; General |
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The evolving digital landscape continues to rewrite the
traditional workflow of the professional artist. This talk
will outline emerging opportunities for the scientific illustrator
to move into animation as an extension of their portfolio.
3D and 2D software will be reviewed, with an emphasis on
2D tools such as Adobe After Effects that allow the repurposing
of digital illustration assets into elements
of time-based illustration.
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Hybrid Traditional/Digital
Rendering Techniques with Mark
A. Klingler
10:30-11:45 a.m.; Beginner, Intermediate;
Prerequisites: Basic knowledge of drawing techniques and
computers
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This crossover methodology session will discuss the possibilities
of bridging traditional drawings to the digital arena. The
traditional medium of hand-drawing provides speed and quality,
the results of which can be quite easily scanned and edited
in the digital environment. Using Photoshop, we will go
through the process of scanning, composing, and editing
an image for book publication. Pros include color correction,
adding text & graphics, ability to edit image to clients
desires without damaging the original, and speed for client
distribution via email attachments. Cons such as costs,
equipment, and distribution will be discussed.
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Flowers
and Their Pollinators with Dick
Rauh
10:30-11:45 a.m. |
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Flowers, anchored as they are by
their roots, depend on outside vectors to do the essential
job of moving the pollen from one flower to the stigmas of
another. The variations and permutations developed over the
centuries to accomplish this task are one of the reasons for
the vast diversity in plant form. A brief description of what
happens in this process of fertilization, a discussion of
some of the principal vectors that drive it, the forms that
result, and a few really wild stories of the amazing lengths
flowers go to reproduce should keep us going. Wait until you
hear about the water lily that turns up the heat, the orchid
that pretends it's a female bee, or the fig that traps a pregnant
wasp in its inside garden, for starters, but, heck, if you
can't make it to the singles bar, what's a daisy to do? This
is taking the theme of this year's summer workshop into the
world of science.
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Archival
Framing Practices for the Artist with Joan
Loughridge
1:15-2:45 p.m.; General |
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This demonstration with slides will focus on the proper
way to archivally frame, mat, glaze, mount and back your
works of art on paper. It will include discussion and/or
demonstration of materials and techniques and prepared examples
of the various techniques, especially for mounting, and
show samples of what we consider archival materials.
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Color Management & Digital Prepress
Demystified with Larry
Lavendel
2:00-2:50 p.m.; Beginner, Intermediate
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Lecture/demonstration about understanding color management
& digital prepressincluding tips and techniques
in Adobe Photoshop
First a presentation of some basic color science and then
the theory and practice of color management, with its three
components: Characterization, Calibration and Translation.
We will use color management implemented in Adobe Photoshop
to explain, demonstrate and lay down some no-nonsense strategies
and tips for using color management in your work. The second
half of the session will be a presentation and demonstration
of the basic concepts and practices of digital prepressagain
using Photoshop as an example. Topics will include: image
resolution and bit depth, sharpening, color correction,
and targeting.
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A Project
From Beginning to End: A Visit With Russell with Sally
Bensusen
(A short accounting of a very long production
schedule)
3:00-3:50 p.m. |
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Sally Bensusen will present an
illustrated overview of the process of creating habitat paintings
for Russell the Mussel, a children's book for the U. S. Fish
& Wildlife Service. The discussion will cover the stages
from pricing to contract to sketches to final paintings.
Sally will also cover some of the pitfalls of the job and
some of the price-saving measures she took to conserve both
time and work.
(Note: These paintings were the last ones to be published
in Sally's painting career. Find out why.)
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Researching,
Buying, & Understanding a Digital Camera with Donald
Gambino
3:00-4:50 p.m.; Beginner, Intermediate |
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Illustrators should attend this lecture/demonstration to
learn how to incorporate digital photos into their art and
workflow and get your moneys worth, great images,
and photo-satisfaction!
Part 1: Researching & Buying...
Learn to assess your needs. We will cover digital camera
terms, features and functionsand what will be helpful
in your unique situation. Discover what cameras and accessories
are available by concentrating on research methods, digi-cam
categories and price bracketsand develop your own
budget.
Part 2: Using & Understanding...
Whether you already have a digi-cam or will soon be buying,
learn how to use those buttons, dials, knobs, switches,
ports, connectors, cables, and menu items to take digital
images and download them to the computer.
Students will receive handout materials or other info to
assist them. Website info and sites will be shown. Audience
Q & A are encouraged.
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